In a stunning display of nominative determinism, their surname is always Fisher. And that’s fine: it’s what’s not optional that’s much more interesting. Because the character isn’t designed to be a self-insert. I (imaginatively) named my avatar Jay, but had I realised what Moonglow Bay was doing, I would have given them an unrelated name. You can choose pronouns for both yourself and them, regardless of appearance, but little else. Then, you pick another of the avatars to be your partner. Instead, there are four appearances to choose from. The player character is somewhat customisable, but not through any kind of full creator. The fact that the game wants to tell its own story, rather than let the player run free, is evident from the beginning. But within that is an exploration of things going awry, and letting go of old dreams in order to build new ones. But things never go quite to plan, do they? The moment-to-moment of Moonglow Bay is a chilled-out experience of getting out onto the waves, exploring various biomes, catching fish, and cooking them up to sell or gift to the townspeople. That includes you, a middle-aged accountant who’s moved out of the big city for a fresh start. From: Steam, Microsoft Store / Xbox Game Pass, Epic Games Store (Nov 11th)Įverything in the seaside town of Moonglow Bay has seen better days.A little frustrating in places, but Moonglow Bay is mostly a chill fishing RPG that digs into its themes of community, resilience and rebuilding in surprising and consistently interesting ways.
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